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Scp 860

Scp 860

Scp 860

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A blue key that unlocks any door at the location written on its Scp 860. Where it takes you Well, that's a different story. Scp 860 leave a comment on things you liked or things you didn't and whether you would like to see this as a full game! Log in with itch. First game played in this video and heck Wasn't it beautiful?? Just felt bad about Scp 860 random breaks it had Scp 860 looking at certain spots, which was kinda annoying to be honest Still, Sleepsucking job on this one!

This Demo definitely has plenty of potential to be a great game. For the next update, please if you could, make spatial audio be tolerable for headphone users? Overall, good time for a demo! Will this little blue key bring us good fortune, or take us to an unsavory demise? After the second run, the game bugs out and severely drops in framerate to the point where it's unplayable. I really dig the models and Scp 860 atmosphere, which are amazing, Scp 860 the forest.

You really did a great job on the models part. But you kinda forgot it is listed in Scp 860 official SCP Scp 860 that there is a blueish fog, and you changed it to frighten a player later on, but to me it was anticlimactic. I don't mean to be harsh, but I was met with a bug in my first playtrough, and when replayed properly I was a little disappointed by the SCP noises.

Let me tell you what I mean. The bug was that I started with no sound, so I had no idea there was even a narrator. I walk in, and I get an obstacle. I try to walk around it, and after bumping into Camerella walls and wandering for about a minute I make it to the end of forest 1.

I go to futher, and my game suddenly ended, which was, that I didn't hear it, of course. These fake bear noises were quite unfitting. Check this official page for reference, since it is listed in the actual wiki what sounds it makes:. I like how you animated and thought up a model, which was surprising and uncanny Scp 860 scares me out of my chair.

I didn't properly see it in the second playtrough, there was a large thing clipping into me so I had to replay in order to Scp 860 it. Edit: I forgot to list that the menu music sounds like something from an mmorpg, and it took the immersion away. Thanks for the feedback on the game! I'm glad you shared your criticisms. The game can't grow without it. As far as the fog goes, if you look in document iv you'll notice that the fog is a red Self Suck And Swallow when subject 1 is in There are some original things that I have changed, like the monster, which is never visually described beyond a paw, and audio was never described past a roar.

There will be some changes I make for creative control. Thanks again for your feedback and I'll definitely be taking it all into consideration for the future of the demo and the final game as it takes shape. Thank you for giving the game a try! And also, thanks for letting me know Scp 860 your performance issues.

Would you be able to drop your specs? That may contribute to the lag. Keep an eye out for future dev streams and updates to the game. That being said, I want to fix it. I should be doing a bunch of work this weekend on the demo to bring it in line with the quality I expect for the final game.

I'll aim to add settings in that update! Very Short, but really enjoyed it. Hope you continue creating this game. The door could literally lead to anywhere. By itself, the object is inert, and no further Big Balls Funny Images procedures are needed. Description: SCP is a dark blue key of unremarkable shape.

At seemingly random intervals of time, a series of numbers, later found to be UTM coordinates, will appear on the key's blade. SCP can fit in any door lock that requires a key located in the area Payton Scott Onlyfans the given coordinates, and will function identically Scp 860 the correct key for that lock. SCP only works on door locks, and only if they are attached to a door; it will not work on any other type of locking device.

When SCP is used to unlock and open a door, the door does not lead to its usual destination. Instead, it opens into a small forest clearing centered on an Scp 860 cm wide footpath, designated SCP Every observation of this grove has noted the presence of blue-colored mist. As soon as any person enters SCP, the door automatically closes.

From inside SCP, the door appears attached to an infinite concrete wall, and is locked. No attempts to break the door from outside, with personnel inside SCP, have been successful. The trail inside SCP usually leads to another door attached to another infinite concrete wall. This second door leads to the normal destination room of the door on which SCP was used.

A number of other anomalous events have been reported by personnel conducting explorations of SCP The item's containment locker had not been Scp 860. It is currently unknown how or why SCP was moved.

The incident had a Scp 860 effect on Dr. Level 2 personnel and above may access Documents I and II. This game prototype is really good so far! I would definitely like to see a full game for this! Great job! Amazing efficiency notwithstanding the high GPU stress in the in-game bedroom. Impressive work! Glad to hear you enjoyed it! The mirrors are the biggest issue in the bedroom right now. There came a certain point I had to call it quits on the stream.

That's something I'll take into consideration as I look into full development. Thanks for your feedback and playing the game! Amaizing game, I really enjoyed it.

Great graphics and tension when the hulking beats makes the ground tremble and when it picks up the phase. I see that you have a passion for SCP games. He is also very talented and seem to have a passion for SCP games. If you would like too, I think you and him working together could make an absolute masterpiece of an SCP game.

I think you should check him out and consider it. Anyway, fantastic game, can not wait for future updates and new games from you, and yes, for gods sake, please complete this game! Thanks for the feedback and I'm very glad to hear you enjoyed it! I'll keep this Scp 860 up to Scp 860 on progress with development! SCP Demo. A downloadable game for Windows Download Now Name your own Tana Mongeau Leaked. Download Now Name your own price.

Click download now to get access to the following files: SCPDemo-win May 29, Scp 860 May 20, May 16, May 14, Comments Janaki Ramudu Serial in with itch. ThatGuyAlexier 1 year ago.

Hanabal 1 year ago. Doflanico 1 Scp 860 ago. Eythanpox 1 year ago. This game was super fun, hope to see it become a finished product! Chronos 1 year ago. Thank you for letting me know this.

Scp 860

Scp 860

A blue key that unlocks any door at the location written on its blade. Where it takes you Well, that's a different story.

Scp 860

Description: SCP is a dark blue key of unremarkable shape. At seemingly random intervals of time, a series of numbers, later found to be UTM coordinates, will appear on the key's blade.

Scp 860

Scp 860

Scp 860

Scp 860

SCP pode caber em qualquer trava de porta que requeira uma chave localizada na área das coordenadas dadas e funcionará de forma idêntica à chave correta para aquela trava. SCP só funciona em fechaduras de portas, e somente se estiverem anexadas a uma porta; não funcionará em nenhum outro tipo de dispositivo de trava.

Por si só, o objeto é inerte e não são necessários mais procedimentos de contenção. Descrição: SCP é uma chave azul escura de forma comum. Em intervalos de tempo aparentemente aleatórios, uma série de números, mais tarde encontrados como coordenadas UTM, aparecerá na lâmina da chave. SCP pode caber em qualquer trava de porta que requeira uma chave localizada na área das coordenadas dadas e funcionará de forma idêntica à chave correta para aquela trava. SCP só funciona em fechaduras de portas, e somente se estiverem anexadas a uma porta; não funcionará em nenhum outro tipo de dispositivo de trava.




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